KISWANTO, Resi; HADIANSA, Atma; HIDAYATULLAH, Rahmat. Perancangan Game Edukatif Matematika Menerapkan Pola Labirin Berbasis Mobile. JURNAL MEDIA INFORMATIKA BUDIDARMA, [S. l.], v. 2, n. 2, 2018. DOI: 10.30865/mib.v2i2.598. Disponível em: https://ejurnal.stmik-budidarma.ac.id/index.php/mib/article/view/598. Acesso em: 15 apr. 2026.