PERANCANGAN APLIKASI CHORD UKULELE BERBASIS ANDROID MENGGUNAKAN ALGORITMA TURBO BOYER MOORE

 (*)Sry Asliza Br Purba Mail (STMIK Budi Darma Medan, Indonesia)

(*) Corresponding Author

Abstract

Ukulele includes a portable instrument that is easy to carry anywhere because of its small size. In playing ukulele certainly not apart from the chord. Chord better known as "key, chord is harmonization and combination of tones produced when played simultaneously, chord is used to accompany a song. For people who are new to learning and starting to learn ukulele autodidactically, first need to know the chord of the song to be sung, usually to know the chords of a song, people will look for references on the internet and music magazines or ask the more understanding. However, due to lack of information about chord ukulele make people have difficulty and need media information to know chord of a song to be sung. The application will be designed is an android-based application and offline, this can minimize the cost of internet quota and the purchase cost of ukulele chord books. The Turbo Boyer-Moore algorithm is a variation of the Boyer-Moore algorithm. Turbo Boyer Moore has two advantages, allowing to skip over the factor of the text and Turbo Boyer Moore's technique allows Turbo shifts.

Full Text:

PDF


Article Metrics

Abstract view : 611 times
PDF - 254 times

References

Rusdi Efendi, Meilia Fitri, and Desi Andreswari, "Rancang Bangun Aplikasi Kamus Bahasa Indonesia-Minang, Minang-Indonesia Berbasis Android," vol. 1, pp.1978-8819, 2014.

Nazaruddin Safaat, Ed., Pemograman Aplikasi Mobile smartphone dan Tablet Pc. Bandung: Informatika Bandung, 2012.

Al-Bahra Bin Ladjamuddin, Ed., Analisis Dan Desain Sistem Informasi. Yogyakarta: Graha Ilmu, 2013.

Soetam Rizky, Konsep Dasar Rekayasa Perangkat Lunak. Jakarta: Prestasi Pustaka Publisher, 2011. Abdul Kadir, Buku Pertama Belajar Pemrograman Java Untuk Pemula. Yogyakarta: Mediakom, 2014. Tatik W Kak Surya, Ed., Tehnik Praktis Bermain Gitar Cuke Lele & Seruling. Surabaya: MEKAR Surabaya, 1997.

DS. Soewito M, Ed., Teknik Termudah Bermain Ukulele. Jakarta: CV. Titik Terang Jakarta, 1995. Rinaldi Munir, Ed., Algoritma dan Pemrograman Dalam Pascal dan C, Revisi ed. Bandung, Informatika Bandung, 2011. Yeni Anistyasari, dan Rahimi Fitri Riyanto Sarno, Ed., Semantic Search. Yogyakarta: Andi Offset, 2012. Charras C & Lecroq, Ed., Hand Book Of Exact String Matching Algorithms. London: King's College Publication, 2004.

Rosa A.S dan M Shalahuddin, Ed., Rekayasa Perangkat Lunak. Bandung: Informatika Bandung, 2014. Suarga, Ed., Algoritma Pemrograman. Yogyakarta: Andi Offset, 2006.

H.M Jogianto, Analisa Dan Desain. Yogyakarta: Andi Offset, 2006.

Rini Agustina Dodit Suprianto, Ed., Pemrograman Aplikasi Android. Yogyakarta: MediKom, 2012.

Janner Simarmata, Ed., Perancangan Basis Data. Yogyakarta: Andi Offset, 2007. Mark L. Marphy, Beginning Android 2. USA: Apress, 2010.

Citra Puji Lestari, Nelly Astuti Hasibuan, Guidio Leonarde Ginting, Perancangan Aplikasi Kamus Istilah Medis Berbasis Android Dengan Algoritma Boyer Moore,Volume II, ISSN : 2502-6968, Penerbit INFOTEK, 2016.

Sinaga, J. I., Mesran, & Buulolo, E. (2016). APLIKASI MOBILE PENCARIAN KATA PADA ARTI AYAT AL-QUR’AN BERBASIS ANDROID MENGGUNAKAN ALGORITMA STRING MATCHING. INFOTEK, 2(2), 68–72.

Waruwu, F. T., & Mesran. (2014). IMPLEMENTASI ALGORITMA KNUTH MORRIS PRATT PADA APLIKASI KAMUS ISTILAH LATIN FLORA DAN FAUNA BERBASIS ANDROID. Majalah Ilmiah INTI, 4(1), 96–102.

Refbacks

  • There are currently no refbacks.


Copyright (c) 2017 KOMIK (Konferensi Nasional Teknologi Informasi dan Komputer)




KOMIK (Konferensi Nasional Teknologi Informasi dan Komputer)
P3M STMIK Budi Darma
Sekretariat Jln. Sisingamangaraja No. 338 Telp 061-7875998
email: komik@univ-bd.ac.id, komik.budidarma@gmail.com

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.