Perancangan Aplikasi Game Solitarie Dengan Menerapkan Algoritma Fisher Yates Shuffle
Abstract
In this increasingly advanced era, new technologies that have never been imagined have emerged more and more. Starting from the emergence of computers, cellphones, and many more. One of the new technologies that have emerged.The solitaire game application is a card game application that only sorts cards from smallest to largest so that the cards that are already open can be sorted from the smallest one to the other so that the cards that have been moved can be sorted one by one so that the game player can make it easier to play these games. The Fisher Yates Shuffle algorithm does not have a pattern, so it is more difficult to predict and the resulting pattern is more varied. The fisher yates shuffle algorithm is used to shuffle the cards so that the cards that appear have the same pattern and make the game even more exciting.
Keywords: Design, Fisher Yates Shuffle AlgorithmFull Text:
PDFReferences
Mhd Arief hasan, “implentasi algoritma fisher yates untuk mengacak soal ujian online,†mengacak soal ujian online, vol. 4, p. 7, 2017.
B. Subaeki and D. Ardiansyah, “Implementasi Algoritma Fisher - Yates Shuffle Pada Aplikasi Multimedia Interaktif Untuk Pembelajaran Tenses Bahasa Inggris,†J. Infotronik, vol. 2, no. 1, pp. 67–74, 2017.
S. Widiyanti, “perancangan aplikasi,†Peranc. Apl., vol. 53, no. 9, pp. 1689–1699, 2016, doi: 10.1017/CBO9781107415324.004.
IlmuKomputer.Org, “Aplikasi,†Defin. apilikasi, vol. 3, pp. 8–31, 1385.
“Rancang Bangun Aplikasi Game Augmented Reality Permainan Tradisional Sulawesi Utara Dodorobe,†J. Tek. Inform. Univ. SAM RATULANGI, vol. 12, no. 1, 2017, doi: 10.35793/jti.12.1.2017.17787.
H. Eves, “The Perfect Game of Solitaire,†in Mathematical Reminiscences, 2012, pp. 119–124.
E. F. Cahyadi, “Pemodelan dan Simulasi,†in Pemodelan dan Simulasi, no. 3, 2006, p. 2.
M. dan S. Fathoni, “Pengantar Algoritma dan Pemrograman,†Pemrograman, vol. 4, no. 0644, p. 10, 2015.
DOI: https://doi.org/10.30865/komik.v4i1.2692
Refbacks
- There are currently no refbacks.
Copyright (c) 2021 KOMIK (Konferensi Nasional Teknologi Informasi dan Komputer)
KOMIK (Konferensi Nasional Teknologi Informasi dan Komputer)
P3M STMIK Budi Darma
Sekretariat Jln. Sisingamangaraja No. 338 Telp 061-7875998
email: komik@univ-bd.ac.id, komik.budidarma@gmail.com

This work is licensed under a Creative Commons Attribution 4.0 International License.