Perancangan Aplikasi Game Solitarie Dengan Menerapkan Algoritma Fisher Yates Shuffle

 (*)Victor Gultom Mail (Universitas Budi Darma, Medan, Indonesia)
 Efori Buulolo (Universitas Budi Darma, Medan, Indonesia)

(*) Corresponding Author

DOI: http://dx.doi.org/10.30865/komik.v4i1.2692

Abstract

In this increasingly advanced era, new technologies that have never been imagined have emerged more and more. Starting from the emergence of computers, cellphones, and many more. One of the new technologies that have emerged.The solitaire game application is a card game application that only sorts cards from smallest to largest so that the cards that are already open can be sorted from the smallest one to the other so that the cards that have been moved can be sorted one by one so that the game player can make it easier to play these games. The Fisher Yates Shuffle algorithm does not have a pattern, so it is more difficult to predict and the resulting pattern is more varied. The fisher yates shuffle algorithm is used to shuffle the cards so that the cards that appear have the same pattern and make the game even more exciting.

Keywords: Design, Fisher Yates Shuffle Algorithm

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