APRIANTO, Herin Dwibima; LUBNA; ASRI, Anindhiasti Ayu Kusuma. Framework Game-Based Learning Berbasis AI-IoT Menggunakan R&D dan Design Science Research Untuk Sekolah Menengah. JURIKOM (Jurnal Riset Komputer), [S. l.], v. 13, n. 5, p. 1428–1438, 2026. DOI: 10.30865/jurikom.v15i5.9977. Disponível em: https://ejurnal.stmik-budidarma.ac.id/index.php/jurikom/article/view/9977. Acesso em: 5 nov. 2026.