Batubara, Muhammad Yusuf, Mesran Mesran, and Yasir Hasan. “Penerapan Algoritma Simplified Memory Bounded A* Pada Permainan Hangman Indonesia”. Jurnal Sistem Komputer dan Informatika (JSON) 3, no. 2 (December 31, 2021): 74–80. Accessed October 28, 2025. https://ejurnal.stmik-budidarma.ac.id/index.php/JSON/article/view/3586.